Using Object Spread Operator
Since one of the core tenets of Redux is to never mutate state, you'll often find yourself using Object.assign()
to create copies of objects with new or updated values. For example, in the todoApp
below Object.assign()
is used to return a new state
object with an updated visibilityFilter
property:
While effective, using Object.assign()
can quickly make simple reducers difficult to read given its rather verbose syntax.
An alternative approach is to use the object spread syntax recently added to the JavaScript specification. It lets you use the spread (...
) operator to copy enumerable properties from one object to another in a more succinct way. The object spread operator is conceptually similar to the ES6 array spread operator. We can simplify the todoApp
example above by using the object spread syntax:
The advantage of using the object spread syntax becomes more apparent when you're composing complex objects. Below getAddedIds
maps an array of id
values to an array of objects with values returned from getProduct
and getQuantity
.
Object spread lets us simplify the above map
call to:
While the object spread syntax is a Stage 4 proposal for ECMAScript and accepted for the 2018 specification release, you will still need to use a transpiler such as Babel to use it in production systems. You should use the env
preset, install @babel/plugin-proposal-object-rest-spread
and add it individually to the plugins
array in your .babelrc
.
Note on Object Spread Operator
Like the Array Spread Operator, the Object Spread Operator creates a shallow clone of the original object. In other words, for multidimensional source objects, elements in the copied object at a depth greater than one are mere references to the source object (with the exception of primitives, which are copied). Thus, you cannot reliably use the Object Spread Operator (
...
) for deep cloning objects.